[Grub-dev] C# Grubng 0.1 and few questionsHi everyone I create today first alpha version of graphic Grub client. It have all options of first release - minimal GUI, unstable program and ugly source code ; ) But i think it can be useful for test protocol. He works in two modes: - Semi-automatic:

Bartek Jasicki thindil2 at gmail.com
Sun Jan 27 18:52:39 UTC 2008


 User can run download, crawl or upload manually by click on buttons
	- Automatic:

 Fire and forget ;) Program do anything without user attention (potentially
 - sometimes user attention is needed when uploading workunit to server)

 
	There are 3 distributions of program:
	- .exe file http://svn.swlabs.org/grubng/trunk/csharp/Releases/Grubng-0.1/grubng-0.1.exe

 Windows installer - created with Inno Setup. Tested on Wine thus may works
 on Windows too ;)
	- zip file http://svn.swlabs.org/grubng/trunk/csharp/Releases/Grubng-0.1/grubng-0.1.zip

 Compressed binaries for Windows, GNU/Linux, (and probably) *BSD, Mac OS X,
 Solaris
	- tar.gz http://svn.swlabs.org/grubng/trunk/csharp/Releases/Grubng-0.1/grubng-0.1.tar.gz

 Source files
	
	Program to works need Mono in version 1.2.6 and GTK# 2.10.2
 (on Mono 1.2.5 is very unstable). Some more details are in README.txt file

 
	And questions:
	I try to find this information on wiki or in archive
 but maybe I'm blind ;) I'm interested how many different answers can go from
 server ("Content accepted", any other?), how he create links for client -
 sometimes he send invalid URLs (for example with HTML code) and how long
 client must wait for answer on server (sometimes server dont answer even
 if all workunit is send)?
	If this is (invalid URLs) are normal - how client
 must react on it? Fix it or report as a invalid link? (for now it use this
 second option)
	
	C# Grubng 0.1 and few questions
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Hi everyone

I create today first alpha version of graphic Grub client. It have all
options of first release - minimal GUI, unstable program and ugly source
code ;) But i think it can be useful for test protocol. He works in two
modes:
- Semi-automatic:
User can run download, crawl or upload manually by click on buttons
- Automatic:
Fire and forget ;) Program do anything without user attention
(potentially - sometimes user attention is needed when uploading
workunit to server)

There are 3 distributions of program:
-
http://svn.swlabs.org/grubng/trunk/csharp/Releases/Grubng-0.1/grubng-0.1.exe
Windows installer - created with Inno Setup. Tested on Wine thus may
works on Windows too ;)
-
http://svn.swlabs.org/grubng/trunk/csharp/Releases/Grubng-0.1/grubng-0.1.zip
Compressed binaries for Windows, GNU/Linux, (and probably) *BSD, Mac OS
X, Solaris
-
http://svn.swlabs.org/grubng/trunk/csharp/Releases/Grubng-0.1/grubng-0.1.tar.gz
Source files

Program to works need Mono in version 1.2.6 and GTK# 2.10.2 (on Mono
1.2.5 is very unstable). Some more details are in README.txt file

And questions:
I try to find this information on wiki or in archive but maybe I'm blind
;) I'm interested how many different answers can go from server
("Content accepted", any other?), how he create links for client -
sometimes he send invalid URLs (for example with HTML code) and how long
client must wait for answer on server (sometimes server dont answer even
if all workunit is send)?
If this is (invalid URLs) are normal - how client must react on it? Fix
it or report as a invalid link? (for now it use this second option)

And one thing - maybe funny, maybe weird - but wiki projects (wikipedia,
wikinews, wiktionary, wikibooks) have banned Grub client in robots.txt -
this works even on C# client (he reports wiki links as a Not Found, but
this sites can be view by normal browser - this looks like ban for Grub)

Bartek



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